Monday, October 4, 2010

This Week In DigiPen: Chapter 4

Things are starting to pick up around here. Classes are all, as always, assigning projects at the same time so that all said projects are due on the same week. It's time to be productive - but then I discovered this on Monday, which kept me quite entertained with the most hilarious stories that are all too human.

So there goes productivity for the most part of this week. Finally, I start getting back into the spirit of work, and then this and this happen. A bit more on the productive side, but still not exactly the homework I should be working on. However, it was rather educational.

[In keeping with the point of this topic, I just deleted about five paragraphs of me talking about my life and week. Now, back to DigiPen.]

So, due in week 5, we have two programs to be written on my TI-89, math homework that will likely require these programs, some OpenGL shader fun, a sound synthesis program using DirectSound, some written homework for that sound synthesis involving plenty of math, an AI project (which I finished today, thankfully), and of course I should keep working on my game.

Right, game class. My goal this week was to get some proof of research - showing that I could get a sprite on the screen, animating, and reacting to user input. And so that's what I have. I don't claim to be a master of Flash/Flex yet, but I'm at least getting along now.

Anywho, I need to get back to work. Before I go though, it's time for some more DigiFunk damage.


We begin with the permanent marker attacking the once shiny new whiteboards.


Next, we see true DigiFunk, someone's discarded trash and the destruction of a wiring cage.


Finally, my prime example of the DigiFunk - the armrest that has been gnawed off.

Don't worry, that chair's not brand new. Still, how do you just pick off the armrest of a chair you don't own?

No comments:

Post a Comment