Friday, June 7, 2013

Minotaur PR (or Lack Thereof): Seeking

For yet another week, I'm stalling.  I've been struggling with some pretty deep questions about myself and working up any amount of motivation, but on both fronts I'm coming up empty.  Rather, I've been feeling empty these days, for lack of a better term.

Currently,  I'm seeking.  Seeking what?  I don't know.  I guess I'm looking to fill that emptiness I feel, and am currently doing so with videogames from my childhood and adolescence, as well as the games I never got around to - particularly in the Mega Man and Metroid franchises.  I also picked up Remember Me this week, for an even split between honest interest in the game and to support Dontnod's fight for a female protagonist.  I've also determined to start reading more, as well as getting back into writing on a regular basis (these progress reports don't fully count).

On the topic of Remember Me, it's a pretty solid game.  The story is fully engaging, the gameplay is on par, but the inclusion of collecting hidden files is a mechanic that just goes against the grain of the experience.  They have a truly awesome world and phenomenal visuals, but the hidden objects remind me that I'm playing a game instead of allowing myself to get lost in Neo-Paris.  (Much more on that concept, eventually.)

So what does this seeking mean for Minotaur?  Right now, I'm focusing on personal projects - as in projects regarding who I am and how I feel about myself as a person.  However,  my Ouya arrived yesterday, so the tingle of inspiration is not too far off.  At the very least, I'm taking next week off of thinking about how I should be watching Unity tutorials instead of trying to relax enough that I can sleep properly.  However, I will be checking in on Friday, so -

See you next week.

2 comments:

  1. Where's the much await sequel to Lunar Baseball! Hopefully it will have less sine and cosine!

    ReplyDelete
  2. Lunar Baseball 2: On a Tangent!

    Hope everything is well for you - haven't talked to you in roughly forever.

    ReplyDelete