Back in June, I decided to play through Majora's Mask a second time. Despite this being my favorite game of the series, I'd only played it through once before, when it first came out. During my first summer break of DigiPen, I had tried a second play through and nearly finished the game, but once sophomore year started up, all time instantly vanished and Majora's Mask ended up back on the shelf. Finally, I can say I've replayed the first game I preordered.
Also in June, I happened across the first book in the Legend of the Five Rings: Clan Wars series. In the time between high school and DigiPen, I fell hard for the L5R world and card game. My friends found the first couple books in the by-then-dated series, and before moving to Washington I had found the third. Then DigiPen happened, and the journey was left unfinished. After re-reading the Scorpion book in June, I had to finally wrap this loose end up.
That's what I've been doing instead of writing for the last few Fridays. I've been focused on wrapping up loose ends from years passed instead of announcing to the internet that I haven't been working on my game much. Part of this is just clearing the cobwebs off my to-do list, but the deeper purpose is soul searching and acceptance.
A majority of my year has revolved around coming to terms with myself - accepting that I'm only a man and that there are only 24 hours in the day, accepting the decisions and mistakes I've made, accepting who I am and really coming to terms with what that means with who I want to be. Recently, this has included reflecting on who I was and trying to find the unending perseverance that defined me.
Currently, that search has led me to closing open loops in my life - beating down my game queue, getting back into reading, and digging into my project backlog. I've got a few big ones that are/will be in the way of game development, but they've been weighing me down.
What does that mean for my little soapbox here? Basically, I'll get back into weekly updates, but more along the lines of discussing games and gamer culture instead of progress reports. I've a couple topics up my sleeve, so we'll see how that goes.
See you next week.
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