Friday, February 1, 2013

Project Minotaur Progress Report: Let's Do This!

Legend:
(-) Goal incomplete
(~) Goal partially complete (buggy/hacked)
(+) Goal complete

Goals for this week:
1. (~) Write Design Document
2. (+) Core architecture
a. (+) Gamestate management
b. (+) Base object class
c. (+) Base object components
3. (-) Redo spell casting prototype

Goals for next week:
1. Character architecture
2. Finish Design Document
3. First Pass Art: All Spell Orbs
4. Spell casting state

Other work done:
1. Setup new laptop development environment
2. Additional architecture work

New laptop is a success so far.  Also, I must give credit to Google Docs - err, Drive - for documenting on the go.  It's been a very productive week, but I have to wonder what I was thinking when I determined what I could get done.  Maybe I just didn't think through how long it takes to write a (useful) design document.  I just know that I planned way too much.  Looking at this week's schedule, I may be doing the same thing again, but I believe with a working engine, I should be able to build content quickly.  However, documentation and art are costly endeavours.

While I didn't finish the spell casting prototype do-over, I did get the elemental orbs on screen (pictured below).  I've got plenty to do, so see you next week!

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