Legend:
(-) Goal incomplete
(~) Goal partially complete (buggy/hacked)
(+) Goal complete
Goals for this week:
1. (~) Write Design Document
2. (+) Core architecture
a. (+) Gamestate management
b. (+) Base object class
c. (+) Base object components
3. (-) Redo spell casting prototype
Goals for next week:
1. Character architecture
2. Finish Design Document
3. First Pass Art: All Spell Orbs
4. Spell casting state
Other work done:
1. Setup new laptop development environment
2. Additional architecture work
New laptop is a success so far. Also, I must give credit to Google Docs - err, Drive - for documenting on the go. It's been a very productive week, but I have to wonder what I was thinking when I determined what I could get done. Maybe I just didn't think through how long it takes to write a (useful) design document. I just know that I planned way too much. Looking at this week's schedule, I may be doing the same thing again, but I believe with a working engine, I should be able to build content quickly. However, documentation and art are costly endeavours.
While I didn't finish the spell casting prototype do-over, I did get the elemental orbs on screen (pictured below). I've got plenty to do, so see you next week!
No comments:
Post a Comment