Monday, April 1, 2013

Project Minotaur Progress Report: Where Am I Going, Carl?

Legend:
(-) Goal incomplete
(~) Goal partially complete (buggy/hacked)
(+) Goal complete

Goals for this week:
None

Goals for next week:
1. Brainstorming
2. Sprint planning

Other work done:
None

I'm going to keep it short. I'm late, and honestly, my bus stop is coming up.  Over the weekend, I found my notes from GDC 2011 and 2012, which had two great quotes, which I'll stick to just one for now.

"You don't have forever.  What game do you want to be remembered for?" - Charlie Cleveland

(That's the guy behind the Natural Selection series (go buy Natural Selection 2, it looks slick).)

The thing is, I really think Minotaur has potential,  so here's the current plan:
1. Finish Minotaur for Android
2. Port Minotaur to Ouya
3. Make a simple game for fun
4. Make the game that matters

Also, I'll be formalizing my process a bit more so I don't finish all the tasks at hand and question if Minotaur should be finished.

See you next week.

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